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Thread Statistics | Show CCP posts - 2 post(s) |

Frying Doom
Zat's Affiliated Traders
430
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Posted - 2012.08.07 01:31:00 -
[1] - Quote
Mors Sanctitatis wrote: But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
Eve is not about PvP, PvP is a part of EvE same as mining, trading, manufacturing, Mission running, Incursions and much, much more. Given that they have just spent a full cycle on "War" as the focus due to the prodding of CSM 6 can you honestly be surprised at things being rebalanced.
And hell for real PvP there are wormholes or FW. Hell I hardly call runing into a 0.4 and dying time after time good for the game But I digress if you want more pvp you could even try NPC Null sec.
EvE is not safe but the bits that are supposed to be SAFER are getting that way. Everyone has there own playing style and all should be accommodated, just not in ways that make no sense. So you love PvP there are lots of places left actually including more systems than in the whole of empire. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
452
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Posted - 2012.08.08 00:11:00 -
[2] - Quote
Attica wrote:I agree with your post 100%. Players have the right to do as they wish. I think making .8+ truly safe will solve the problem. Mining will still have to go on in lower systems for the other mineral req's. Of course the gankers wont like this but there will still be plenty of ganking oportunities. Too many rose colored glasses being worn by way too many, gankers and pve-only players alike. To each their own. Sorry to say but I think making 0.8+ truly safe is a sucky idea. Miners for instance now have the ability to have a kick arse tank, mining ship at the cost of some yield. If they choose not to fly it and get blown up for their greed well that is just risk vs. reward. Newbies should have protection if they want it, the rest of us should just have to live with our choices.
I like the fact that if someone in Hi-sec has pissed me off I have the ability to try to make them suffer for being an arsehat. I should not profit from the venture unless they are stupid enough to fix billions in mods on the ship but I should be able to do it. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
454
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Posted - 2012.08.08 06:14:00 -
[3] - Quote
Alavaria Fera wrote:baltec1 wrote:Malphilos wrote:
Again, if that dude keeps buying subs at or faster than the rate other people are leaving, you're forced to call it a "growing game".
It's beyond ridiculous.
And yet you'll cling.
Sorry but what you are saying is just stupid. Nobody is paying for thousands upon thousands of subs. Thousands of subs... must be quite a mining operation or something. Next someone will be complaining that it's a boting operation, seriously thousands of accounts easy 
Ever here of slave labor aka WoW players  Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
456
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Posted - 2012.08.08 08:09:00 -
[4] - Quote
On the subject of PvE, it could really do with some new missions. I normally only play missions for 7-10 days a year but they are so repetitive and boring.
How full time mission runners are not just insane, I have no idea. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
456
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Posted - 2012.08.08 08:40:00 -
[5] - Quote
Kryss Darkdust wrote:I understand what Tipia is talking about here. Much of it makes sense but there is one point which I will never concede because I think the data that supports it is overwhelming and that is the undeniable fact that the large majority of Eve players don't participate in "combat" PvP. Thats not to say Eve is not a PvP game, but it offers tremendous amount of PvE outlets and this attracts a lot of players. This large player base seeks to play Eve's economic model be it mining, industry, research, invention, trade, transport and many player created services. These are legitimate players and if they seek more controls over their ability to avoid PvP, like it or not, CCP will ultimatly respond and in many ways already have.
That said, I do agree that creating artificial safety for PvE players is not a good approach for this type of game, but I also think that the state of the game right now is such that it has artificial risk free ganking which is also very hurtful to the game. For example using cheap throw away destroyers to blow up expensive large ships (Hulks) with what amounts to zero risk or pentalty. This is no more realistic than an artificial no fighting mechanic in High Sec.
Mind you I don't have anything against the concept of suicide ganking in Empire, I mean, I don't even think of it as ganking but rather simply a crime that exists in the game because it makes sense for it to exists and its a part of the game that should be there. I just don't believe the penalties for being a criminal are in line with the severity of the crime. Its really no different if the penalty was so high that no one does it.
Neither extreme is good, their needs to be more of a middle ground where their is a proper risk vs. reward.
Unfortunatly im not sure how a mechanic would work to acomplish that, and hence all Im doing is pointing out a problem without offering a solution. Personally I don't see ganking as a profession unless payed by a 3rd party. Ganking someone should cost you money. Now the amount it should cost you should simply be weighted against the Gankee's paranoia. They have a huge tanked ship it will cost you a lot more than if they are foolish and have no tank at all. But the current penalties for the crimes are good enough, it is more the enforcement of the negative status that is worrying. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
459
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Posted - 2012.08.08 11:31:00 -
[6] - Quote
Vilnius Zar wrote:Frying Doom wrote:Personally I don't see ganking as a profession unless payed by a 3rd party. Ganking someone should cost you money. You realize that ganking haulers with 100s of millions on board is insanely profitable, right? You failed to quote the bit where I said based on the pilots paranoia. If they are idiots they are unguarded if they are paranoid it would be an unprofitable gank. As you would fail to kill the freighter.
So as I said it should be unprofitable unless the gankee is an idiot. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
459
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Posted - 2012.08.08 11:34:00 -
[7] - Quote
Tippia wrote:Kryss Darkdust wrote:Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? You're assuming that industrial characters aren't engaging in PvPGǪ GǪand even then, you're forgetting the other part: what would those industrial and miner characters do with the stuff they create if there was no market for it? They're not being picked up by the buying fairyGǪ Selling to the PvE guys who would loose ships or other miners both of who with no-pvp could easily go into the insane anoms of null and WH space freely.
So yes a market exists without PvPers.
PvPers do not exist in this game without miners and Traders.
Any Spelling, gramatical and literary errors made by me are included free of charge.
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